AI Insights · Timothy · July 2024
Top 5 High Fantasy Games on Android in Dominican Republic Q2 2024
Discover the performance of the top 5 high fantasy games on the Android platform in the Dominican Republic for Q2 2024, including insights on downloads, revenue, and active users.
In the second quarter of 2024, the high fantasy game genre saw significant activity on the Android platform in the Dominican Republic. Below, we delve into the performance of the top 5 high fantasy games, including Coin Master, Mobile Legends: Bang Bang, Clash of Clans, Lords Mobile: Last Fighter, and League of Legends: Wild Rift.
Coin Master from Moon Active experienced a varied performance throughout Q2 2024. The game started the quarter with weekly revenue of approximately $5.4K, which saw a gradual decline, ending at around $3.4K. Downloads peaked early in the quarter at about 1.5K in the week of April 22, later stabilizing to around 657 by the last week of June. Weekly active users also fluctuated, beginning at 46K and ending the quarter at about 44K.
Mobile Legends: Bang Bang by Moonton saw a consistent performance in terms of revenue, starting at $1.8K and peaking at $2.4K in the last week of April, before ending the quarter at approximately $1.7K. Downloads ranged from 1.2K to 2.2K, with a notable increase towards the end of the quarter. Weekly active users remained relatively stable, hovering around 18K to 19K.
Clash of Clans from Supercell showed a fluctuating revenue trend, starting at $1.6K and dropping to around $675 by the end of June. The downloads for this game remained fairly consistent, ranging between 1K to 1.5K throughout the quarter. Weekly active users were stable, maintaining around 42K to 46K.
Lords Mobile: Last Fighter by IGG.COM experienced a peak in downloads at 5.3K in the last week of June, with weekly revenue reaching up to $846. Active users showed significant variation, peaking at about 24K towards the end of the quarter.
League of Legends: Wild Rift by Riot Games, Inc. had a more moderate performance with revenue starting at $443 and peaking at $1.2K by the end of April, before stabilizing around $545. Download numbers were relatively low but showed an increase towards the end of the quarter, peaking at 184. Active users remained stable throughout, ending the quarter at approximately 2.2K.
These insights were provided by Sensor Tower. For more detailed analytics and trends, visit Sensor Tower's platform.